Sphere to Cube Mapping The following unit cube to unit sphere mapping is nice because the resulting sphere vertices are distributed somewhat evently:...
Tri-Planar Texturing On A Sphere And Spacescape Release! Applying an animated normal map to a sphere is a problem. You have stretching issues and if using a...
Spacescape – Now With Billboards (click to enlarge) Just a minor update – I’ve added billboard sprites to the mix where as before I...
Introducting Spacescape! A Space Skybox Creator. Spacescape is a tool that uses Ogre to create / generate space scene skyboxes. The way it works is...
New YouTube Channel For Planet Dev Videos I started the petrocket YouTube channel and am posting dev videos there for now. I like Vimeo, but YouTube...
Simple Flexibile Atmosphere Shaders Uploaded a video of the effect First, why no posting since September? Well, in October my wife went into...
How Much Memory Does This Planet Need? These are the numbers I’m using for the planet in the video and below are estimates of how much...
MyFirstPlanet Video Here’s the first video showing the planet with textures and atmosphere shader. I used fraps (windows only) and recorded...
Planet Terrain Texture Generation Optimization Continues I put a lot of profiling code in Ogre’s SceneManager::manualRender() function and in SceneManager::_setPass() as well as in the...
OpenGL Render To Texture 10x Slower than DirectX That’s my main problem right now. It takes roughly 10 – 20 times longer when I call mSceneManager->manualRender() when...